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Analytics Toolkit

v1.5 UE 5.3+

Analytics Toolkit provides comprehensive player analytics, telemetry, and behavior tracking for your Unreal Engine games. Understand your players, optimize your game, and make data-driven decisions.

Overview

Every successful game needs data. Analytics Toolkit makes it easy to collect, analyze, and act on player behavior data while respecting privacy regulations.

Event Tracking

Track custom events with automatic batching and retry

Player Profiles

Build rich player profiles over time

GDPR Compliant

Built-in consent management and data export

Multi-Backend

Support for multiple analytics providers

Key Features

Event Tracking

  • Custom events with unlimited properties
  • Automatic session tracking
  • Funnel analysis support
  • Revenue/IAP tracking
  • Error and crash reporting

Player Analytics

  • First-time vs returning player detection
  • Play session duration and frequency
  • Geographic distribution
  • Device and platform breakdown
  • Retention cohort analysis

Supported Backends

BackendSupportedNotes
GameAnalyticsFull integration
Unity AnalyticsVia REST API
Custom RESTAny HTTP endpoint
AWS/FirebaseNative SDKs
Local FileFor development

Privacy & Compliance

  • Consent Management - Built-in UI for GDPR consent
  • Data Minimization - Only collect what you need
  • Right to Erasure - Export and delete user data
  • Anonymization - Options for anonymous tracking

Quick Example

Track a level completion:

Event: OnLevelComplete
→ Track Analytics Event
Name: "level_complete"
Properties:
- level_name: CurrentLevel
- time_seconds: CompletionTime
- deaths: DeathCount
- score: FinalScore

That’s it! The plugin handles batching, retries, and delivery.

Requirements

  • Unreal Engine: 5.3, 5.4, 5.5
  • Platforms: All (Win, Mac, Linux, Mobile, Consoles)
  • Dependencies: HTTP module (built-in)

Pricing

LicensePriceSeats
Indie$591
Pro$2295
Ultimate$549Unlimited

Purchase Now →

What’s New in v1.5

  • GDPR Compliance Suite - Complete consent management
  • Offline Caching - Events cached when offline, sent when connected
  • A/B Testing - Built-in experiment framework
  • Heatmaps - Position-based event visualization
  • Dashboard - Optional self-hosted analytics dashboard

Documentation

Support