Event Tracking
Track custom events with automatic batching and retry
Analytics Toolkit provides comprehensive player analytics, telemetry, and behavior tracking for your Unreal Engine games. Understand your players, optimize your game, and make data-driven decisions.
Every successful game needs data. Analytics Toolkit makes it easy to collect, analyze, and act on player behavior data while respecting privacy regulations.
Event Tracking
Track custom events with automatic batching and retry
Player Profiles
Build rich player profiles over time
GDPR Compliant
Built-in consent management and data export
Multi-Backend
Support for multiple analytics providers
| Backend | Supported | Notes |
|---|---|---|
| GameAnalytics | ✅ | Full integration |
| Unity Analytics | ✅ | Via REST API |
| Custom REST | ✅ | Any HTTP endpoint |
| AWS/Firebase | ✅ | Native SDKs |
| Local File | ✅ | For development |
Track a level completion:
Event: OnLevelComplete→ Track Analytics Event Name: "level_complete" Properties: - level_name: CurrentLevel - time_seconds: CompletionTime - deaths: DeathCount - score: FinalScoreThat’s it! The plugin handles batching, retries, and delivery.
| License | Price | Seats |
|---|---|---|
| Indie | $59 | 1 |
| Pro | $229 | 5 |
| Ultimate | $549 | Unlimited |
Setup Guide
API Reference